The STEAMConnect project aims to revolutionize education by promoting interdisciplinary learning across diverse contexts. To achieve this, a collaborative effort with dr Kristof Fenyvesi from Experience Workshop has been instrumental in disseminating project findings and resources to a global audience of over 100+ educators.
The STEAMConnect webpage on the Experience Workshop platform is an online hub which serves as a central repository for all project-related information. It outlines the project’s vision and goals, emphasizing the mission to foster creativity, critical thinking, and problem-solving skills through interdisciplinary STEAM education. The webpage also shares inspiring success stories and testimonials from educators and participants, highlighting the impact of STEAMConnect on teaching and learning practices.
These concerted efforts have brought significant results. The project’s resources, particularly the lesson plan template, have been widely adopted by over 100+ educators from 7 different countries: Hungary, Belgium, Germany, Netherlands, Croatia, Spain and Lithuania across diverse contexts. Training sessions organized by dr Kristof Fenyvesi have empowered educators with the skills and confidence to integrate STEAM principles into their teaching practices. Furthermore, the project has facilitated international partnerships, enabling educators and researchers to share best practices and develop innovative pedagogical approaches. A key focus on sustainability has ensured that STEAM education addresses critical global challenges.
Take a look at the past training sessions:
STEM to STEAM training in Finland
STEAM in School Education course
Less teaching, more learning with Erasmus plus
Erasmus plus study visit in Finland
Focus on positive reinforcement
Project-based Learning through STEAM
Looking ahead, STEAMConnect and Experience Workshop are committed to expanding training programs to reach new regions and educational levels. The plan is to collaborate with new international partners to refine and diversify the lesson plan template. Additionally, further research will be conducted to evaluate the long-term impact of STEAM education on student outcomes.
Would you like to learn more about this project?
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