Experience Workshop’s STEAM Invaders’ program took place between 3-14 February 2020 at Heureka Science Center Helsinki. Experience Workshop’s STEAM inspirators were: Matias Kaukolinna, Kerry Osborne and Junyi Sun. Building up STEAM Invaders’ gigantic space base The structure is a 3-meters- high, 5-meters wide geodesic dome, an exact copy of NASA’s space architecture, designed by the[…]
This anthology fosters an interdisciplinary dialogue between the mathematical and artistic approaches in the field where mathematical and artistic thinking and practice merge. The articles included highlight the most significant current ideas and phenomena, providing a multifaceted and extensive snapshot of the field and indicating how interdisciplinary approaches are applied in the research of various[…]
Math-Art Activities for Experience-centered Education of Mathematics Edited by Kristóf Fenyvesi, Ilona Oláhné Téglási and Ibolya Prokajné Szilágyi Publisher: Eszterházy Károly College, Eger, 2014 ISBN: 978-615-5297-25-0 This publication is a pedagogical toolkit, which presents hands-on materials and detailed methodological descriptions for the realization of almost forty interactive math-art workshops in the classroom. A[…]
Experience Workshop’s 4Dframe modelling toolkit STEAM Learning Materials 4Dframe videos: Presentation Materials for Experience Workshop’s 4Dframe activities: Bridge Building Challenge Snowflake Science Football and Basketball with Giant Molecules Let’s Build a Small Geodesic Dome! 4Dframe Warka Water 4Dframe Wind & Water Power 4Dframe Mechanical Instruments 4Dframe Sierpinski Tetrahedron 4Dframe “Bubbleology” Let’s Build a GIGANTIC[…]
PENTILES are based on the number 5 and all tiles have angles related to the pentagon (5-gon) and decagon (10-gon). All tiles fit with each other in repeating and non-repeating manner, some tile by themselves, others require pairs or more shapes to tile the surface. In 2019, Haresh Lalvani’s Lalvani Studio (USA) started a collaboration with Experience Workshop International[…]
Logifaces is a geometric skill development game created by Hungarian architect and designer Daniel Lakos. The Logifaces set is made up of 16 truncated prism blocks. The 16 pieces contain 11 different types of prisms, each of them identifiable by the height of their three vertices. The rule of the game is to build a[…]
MATHINA – innovative digital mathematics for educators, young learners, and parents to connect non-formal and formal learning Mathina is a two-year collaboration Erasmus+ project between five European organizations, to promote mathematical thinking by developing, implementing, and disseminating open educational tools adequate to the digital age. The participants on this project are: Atractor (Portugal), Bragi Vizualne Komunikacije (Slovenia), […]
The goal of Maths in Motion was to create new teaching and learning material in which body movement is the innovative and inclusive element in teaching mathematics.The project was coordinated by Experience Workshop in Finland. Teaching and learning materials: Maths in Motion bibliography: https://oldevechte.com/wp-content/uploads/2018/03/Maths-in-Motion_Bibliography.pdf The Maths in Motion Workbook is a collection of activities and[…]
Synergies in Action!
Invite Experience Workshop’s STEAM education events, festivals, interactive exhibitions, workshops, conferences and seminars to your institution!
Tools & Products
Browse among the best tools for multidisciplinary & phenomenon-based STEAM education!
RESEARCH & Resources
Our international team of education researchers design and conduct surveys and provides scientific support in various fields of STEM, STEAM and art&science education, innovation, leadership and management.
In cooperation with our international partners, we offer working solutions, excellent tools, applications and expertise in preparing proposals and managing STEM / STEAM, art&science projects.
Experience Workshop Global STEAM Network
Experience Workshop has been started in 2008 as a collaborative effort of mathematicians, artists, toy-makers, craftsmen, teachers, parents and children. Over the years, we have grown into an open STEAM community: a professional network of educators, researchers and artists, and a creative agency in the field of STEAM (Science, Technology, Engineering, Arts and Mathematics) education.
Events, research, teacher training, STEAM products, educational tours in Finland
"One’s mind, once stretched by a new idea, never regains its original dimensions." Oliver Wendell Holmes
Dr. Kristóf Fenyvesi
Experience Workshop Finland
Dr. Osmo Pekonen
Science Coordinator in Finland
Experience Workshop Finland
Dr. Eleonóra Stettner
Dr. Zsolt Lavicza
Experience Workshop-New York